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Post by difoj on Dec 3, 2007 9:37:36 GMT -4
If
and
Can run this and get the badge, our crazy team should be able, we need to discuss ideas and strats to get this done ASAP.
The hinderances are not deaths and no temp powers for this badge.
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Post by kallor on Dec 3, 2007 11:28:47 GMT -4
I had a hard time holding agro on widdow because I lose my vet reward range attack. Taunt alone just does not recharge fast enough for me to hold agro it seems. Couple that with taunt not being auto hit on AV's and there are gaps that were happening. I think that is why she was healing so much.
I say we try to get at least 3 rads in this to debuff as much as we can to help our damage output.
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Post by difoj on Dec 3, 2007 15:36:31 GMT -4
so perhaps a 2nd tank would help with that aspect, I think we were doing fairly well with the 2 Rads debuffing her, had the taunt always hit or whatever I think we would have whittled her down after some time, but by then it was already to late for the badge
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Post by Ms Liberty Too on Dec 3, 2007 21:07:25 GMT -4
Ok if im not mistaken the last time we beat her we had to have a taunter and everyone else had to range attack her so she couldnt heal off any one, NO MALEE
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Post by difoj on Dec 3, 2007 21:42:09 GMT -4
well there are 2 ways to go about the Ghost Widow fight:
1. Have a tank Taunt from range, then everyone can be in Melee range and beat on her, since she will focus on the taunter, so clear mind or something of that sort is needed to keep the tank from getting held.
or
2. only have the tank in Melee range while the rest attack from range. This allows her to heal off teh tank, but not as much since her heal is a PBAoE, so with less targets less is healed.
The problem we had was without the Blackwand (off due to no Temp powers for the badge) Kallor was unable to keep a steady taunt going on her since it does a TOHITT check on AVs and he couldnt keep her focused on him so that allowed her to use her heal far too often.
I dont think we still had enough damage last time to make a difference either way, perhaps we just need to get a team of real bodies, just our 3 mains then 5 others.
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Post by difoj on Dec 4, 2007 15:53:42 GMT -4
I think if we soft spawn all the maps it will make for an easier time. 1st mission- Kallor can wipe out the cables, then the rest of us can log in to help with the AV, any idea how many ambush mobs come and if they are affected by the whole team relogging in? 2nd mission- Usually have no problems on this on, until last time we ran it, suggest waiting for full team to assemble on each AV to reduce what happened last time 3rd mission- Libby can stealth to the end of the room and TP me who can then Assemble the Team , thus reducing the amount of vines to kill, but this has to be soft spawned before the mission is taken, so after everyone exits the 4 AV mission, log out then have libby talk to Statesman and spawn it. 4th mission- not sure how ambushes are affected by soft spawing, usually we dont have any problems on this map until Dr. Aeon, but nothing too bad 5th mission- only real problem is the Squishies on the various AVs and keeping Kal from getting held on Ghost Widow. Mako (?) does an AoE attack usually at teh start so we gotta be careful of that. Otherwise not too many problems. I think that is all the missions. Another thing I was thinking of, but not very useful to us is having someone already dead to start the TF, but I am unsure if a dead body is able to click on the "doors" to go in the map, then using said dead body as Vengence fodder, but since none of us have Veng, its not very useful. I think this TF is too hard for us to try to play numerous toons so having 8 live bodies is the way to go.
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Post by kallor on Dec 4, 2007 18:34:46 GMT -4
We may have to have 2 Tanks in order to do the taunting part unfortunately. Who would have thought that blackwand was so useful heh.
I may have another option tho....If I respec out of one of my passive powers and pick up hurl I could then have a second attack to help hold agro. I will look into that when I get home. I have a free respec to burn and we get a new one in a few days so I should be ok doing that.
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Post by difoj on Dec 7, 2007 10:07:30 GMT -4
no real need to do that just for one run. I say we try again sometime from today thru sunday, but grab real bodies and not just all our alts and give it a shot, let them know about the goal and soft spawning etc.
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Post by kallor on Dec 7, 2007 17:06:07 GMT -4
Well I am up for a shot at it today and sunday. Tomorrow I have a company Christmas party to go to in the evening.
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Post by dynan on Dec 7, 2007 22:05:52 GMT -4
What's the level requirement? 45?
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Post by difoj on Dec 7, 2007 23:38:42 GMT -4
yea 45-50 but the AV are 54 so being 50 would be best
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Post by difoj on Dec 9, 2007 10:00:20 GMT -4
did some preliminary scouting for a team for hopefully later today, as of now this is what we have:
difoj-claw/regen scrapper Ms Liberty Too- energy/energy blaster Kallor- Inv/SS tank Skein- Fire/rad Troller Milk Weasel- spine/dark armor Sho something something- Empath
so if we are all on we just need to grab 2 more, or we could up the count ourselves, but I feel more comfortable with real players.
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Post by difoj on Dec 10, 2007 15:05:17 GMT -4
good job by all, had a couple of close calls :-/ but we did it : : :
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Post by kallor on Dec 10, 2007 15:27:07 GMT -4
: Ya Baby!!! Rock Da Houze!!! :
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